gonebyebye (
gonebyebye) wrote in
mogmelodies2015-11-15 05:45 pm
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Hello, my name is Dr. Ray Stantz. I've already met a few of you, but what you may not be aware of is that I was a Ghostbuster long before arriving here. In fact, I helped invent most of the equipment associated with the job. I'm aware that doesn't make much sense, considering the Job class was available before I even arrived here, but I gather there's probably more than a few temporal shenanigans going on.
Anyways, considering my prior knowledge about the subject, I've been asked by Cid to write a guide on it. So, without further ado...

(diagram 1)
Should it strike a living being, it will almost certainly cause anything from second to third degree burns, and various other forms of soft tissue damage. Should it be fired inside a building, it will likely end up breaking several fragile objects and cause light to severe structural damage. Please keep this in mind when using it.
Many proton packs are modified to produce exotic particles. These particles are able to freeze ghosts right in their tracks. However, the effects on biological entities is less well known. Should your Proton Pack include a Dark Matter Generator, please do not use that setting to fire at sentient beings. I'd rather not know what happens in that case.
Additionally, do not attempt to open the proton pack without proper safety equipment. The power cell is required to be shielded at all times. Opening the pack will cause it to become unshielded, and you will likely end up with radiation poisoning, and possibly cancer. The shielding is necessary to prevent either of these things from happening.
Finally, and most importantly...
DO NOT CROSS THE STREAMS.
SENSOR EQUIPMENT
Additionally, you might receive a PKE Meter(see diagram 2). These can be used to measure and track psychokinetic energy, thereby allowing you to trace the remnants of a ghosts PKE signature back to the source. You can even use it track down supernatural objects. The bars rise as the PKE meter either approaches comes closer to a given PKE manifestation, or encounters a particularly strong one.

(diagram 2)
Do not attempt to modify the PKE Meter. Certain parts inside contain materials that can cause incredibly difficult to remove stains should they come into contact with human skin.

(diagram 3)
DON'T LOOK DIRECTLY INTO THE TRAP.
ADDITIONAL NOTES
Anyways, considering my prior knowledge about the subject, I've been asked by Cid to write a guide on it. So, without further ado...
RAY'S GUIDE TO GHOSTBUSTING
THE PROTON PACK
Apart from one's own mind, the most important tool in a Ghostbuster's arsenal is the Proton Pack(see diagram 1). While there are several different variations in the design of said pack, for the most part they all function in similar ways. All proton packs consist of a portable particle accelerator, powered by a nuclear power cell, linked to a handheld Particle Thrower, aka Neutrona Wand, aka Proton Gun. When fired, the particle thrower emits a stream of highly charged ionized protons. This stream is able to harm, and even wrangle, any ghost it hits.

(diagram 1)
THIS IN NO WAY MEANS IT IS INCAPABLE OF HARMING LIVING BEINGS OR INANIMATE OBJECTS.
Should it strike a living being, it will almost certainly cause anything from second to third degree burns, and various other forms of soft tissue damage. Should it be fired inside a building, it will likely end up breaking several fragile objects and cause light to severe structural damage. Please keep this in mind when using it.
Many proton packs are modified to produce exotic particles. These particles are able to freeze ghosts right in their tracks. However, the effects on biological entities is less well known. Should your Proton Pack include a Dark Matter Generator, please do not use that setting to fire at sentient beings. I'd rather not know what happens in that case.
Additionally, do not attempt to open the proton pack without proper safety equipment. The power cell is required to be shielded at all times. Opening the pack will cause it to become unshielded, and you will likely end up with radiation poisoning, and possibly cancer. The shielding is necessary to prevent either of these things from happening.
Finally, and most importantly...
DO NOT CROSS THE STREAMS.
Doing so can cause extreme injury, and even death, to you and anyone near you. A worst case scenario is instantaneously ending all life as we know it. A more likely worst case scenario will only vaporise yourself and everything within a mile radius of your location. It's important to note that, thankfully, it's extremely difficult, if not impossible, to cross them accidentally. The positively charged streams of energy will naturally repel each other, thereby preventing any accidental contact.
As an additional note, there may be times when crossing the streams is necessary. Please use the following checklist if you are unsure whether given incident may require crossing the streams.
As an additional note, there may be times when crossing the streams is necessary. Please use the following checklist if you are unsure whether given incident may require crossing the streams.
- Have I exhausted all other possible options?
- Is the entity I'm combating a literal deity?
- Is the entity both willing and capable of committing mass genocide under it's own power?
- Is the entity both willing and capable of leveling several cities within a day to week long period?
- Is the entity capable of destroying the planet?
- Am I, and everyone in a mile radius of my location, probably going to die anyways should I fail to stop the entity?
Keep all this in mind, and above all be careful. Should you do so, I believe the proton pack will be a welcome addition to any Hero of Light's arsenal.
SENSOR EQUIPMENT
You might have been provided with various equipment to track spectral entities. A dark light uses ultraviolet light to illuminate things that may otherwise be invisible. That said, there are places you may want to think twice about using it. Hotel rooms come to mind. Even in the realm of paranormal investigation there are things you really don't want to know.
Additionally, you might receive a PKE Meter(see diagram 2). These can be used to measure and track psychokinetic energy, thereby allowing you to trace the remnants of a ghosts PKE signature back to the source. You can even use it track down supernatural objects. The bars rise as the PKE meter either approaches comes closer to a given PKE manifestation, or encounters a particularly strong one.

(diagram 2)
Do not attempt to modify the PKE Meter. Certain parts inside contain materials that can cause incredibly difficult to remove stains should they come into contact with human skin.
CONTAINMENT
Now that you've tracked down your ghost and weakened it, it's time to capture it. For this, you may have been provided with a Ghost Trap(see diagram 3). Under normal circumstances, the trap is a temporary measure for holding ghosts until they can be transferred to a much large containment unit. However, I've been given to understand that here, they can hold ghosts indefinitely.

(diagram 3)
Roll the trap directly underneath the weakened entity, wrangle the entity into position, and press down on the attached foot pedal to open the trap. The entity will be dragged inside, and you may then lift your foot off of the pedal, thereby closing the trap.
DON'T LOOK DIRECTLY INTO THE TRAP.
While it's less dangerous than some of the other warnings mentioned here, looking directly into the trap may cause flash blindness. This can be a safety issue, especially if dealing with multiple other spectral entities.
ADDITIONAL NOTES
- Try to be polite. It's not always necessary or advisable to capture a ghost. You may be able to head off any possible confrontations or by simply making polite conversation with the entity. Best case scenario, you may even be able to convince it to move on from this plane of existence.
- Research, research, research. Find out everything you can about a given entity. The one bit of extra knowledge could be the key to talking it down, or should you need to fight, it's defeat.
- Don't be afraid to bust some heads, in a spiritual sense, of course. There may not even be the option of conversation. Be prepared to lay the positronic smackdown on whatever entity you're dealing with.
- If someone asks if you're a god, you say yes. Evil Deities are much more willing to chat if they think you have the power to stop them. Or they may ask for proof, and attack you if you don't measure up. It's still a better deal than saying no and being attacked outright. I learned that one from experience.
If you have any additional questions, don't hesitate to ask.